Conflict of Heroes Awakening the Bear Scenario 2

New found online gaming buddy Jared Cantrell and I got in a game of Conflict of Heroes Awakening the Bear,  scenario number 2 using the Zun Tzu software, which allows us to play this excellent WWII board game over the internet.

I took a few screen shots of the game and will add a little detail, but Jared also contributed a little flavor with some narration with some historical flavor.

The initial moves of the Germans find them swinging out far to the right.  They run into the Russian rifle squad in the heavy woods, which starts putting up a good fight and slowing up the German attack.

Conflict of Heroes Awakening the Bear Scenario 2 using Zun Tzu software.

The Russian rifle unit continues to hold its ground and by the time it is all said and done it will destroy two LMG units before finally being overrun.

Germans continue to push but the Russian rifle squad holds firm

The Germans finally start to push forward after loosing the very valuable LMG units.  The Russians would also start gaining points for holding the building, and it was starting to look really good for the Russians.  The German commander (Jared) was seriously considering pulling back to the tree line and withdrawing his forces.

Germans break the Russians rifle unit and press on

The Germans made a major push on the last turn and made it to the stone building.  The Russian defenders fought hard but unfortunately in their zeal to help the comrades another Russian rifle squad fired on the house to help, and their own troops got shot to pieces and the survivors fled the building leaving it in German hands.  The final turn saw all activity aimed at the Stone building and when the dust settled the Germans won 12-10.  It was a very exciting game (so much in fact I forgot to take a number of screen shots so I only have 4, sorry) :)

Germans overrun the stone building and win in the final turn.

Here is some input from Jared, and Jared, if I missed anything or got it wrong, feel free to send me an update. :)  Jared and I are hoping to get another game in, in a couple weeks, we will be moving on to scenario 3.  I think Jared and I will play all the scenarios in Awakening the Bear, and then move on to Storms of Steel, followed by the new Polish expansion Price of Honour.

Here is what Jared had to say:

It was 23 June, 1941, just a day after the invasion against the Bolsheviks began.  The Panzers were rushing ahead of the company involved in the current skirmish.  They were ordered ahead in order to sweep up the Soviets who were left behind and had not surrendered yet.  The company’s commander foresaw no problems thinking that they were ill-trained and not eager to fight. (this is from the firefight documentation itself, slightly modified).  The German heavy casualties that were not far ahead were due to nothing more than the age-old strategy taboo of underestimating the opposition.

As 14th Panzer Div. punched through and rushed past the Soviet defenses on the Bug River, a gap opened between the 24th and 262nd Infantry Divisions of the 17th Army.  The Soviets surprised the Germans with their tenacity, especially one extremely resilient rifle squad that was ordered to hide in the path of the oncoming Germans far away from support.  Though he knew death would be his only obvious outcome, his heroic will and discipline will continue to be spoken of.

The 296th Infantry Div. had to be brought forward to close the hole and stabilize the line.

The German 520th Infantry Regiment had scouted and detected the well defended Soviet force just ahead: some set up in woods, and a Maxim Medium Machine Gun set up in a well-fortified stone building.

As the Germans prepared to engage, their superior command, training and discipline was quickly noticed by the Soviets; yet they remained true and focused.

The Soviet command new that the platoon had been cut off and that the invading Germans were all around, but still the commissar spoke and said, “You will defend the motherland until the last man and destroy every German who dares to contaminate her soil!  Hold, for we are sending reinforcements.”

The stone building is the obvious tactical key for this village.  The Russians the the Germans alike knew this.  With the Russian MMG well defending it directly, the Germans were going to have to use superior tactical and armament in order to advance.

Just as the Germans made first direct visual contact with the village and the Russians, they quickly moved effortlessly as a group splitting their platoon in two.  2 LMGs with a rifle squad quickly set up in the bordering forrest and prepared to lay down a sustained amount of covering fire.  The other two LMGs and 3 rifle squads were going to use the other patch of trees to their right for cover in order to take a flanking position, but…something in that patch of trees was waiting for them…

I would be sure to mention that the lone rifle unit heroically took out two LMG squads and an infantry squad single-handedly demoralizing the Germans to a near retreat (surrender; i did seriously consider it).

for the finale:

the Russians mentality worked against them…and not for the first time this war either.  they relinquished control of the strategic point due to their overly aggressive, fire-happy squad. despite the fact that they would have to fire on friend and foe alike, they wasted no time in making the orders to fire into the crowded building.  and while the Russians succeeded in getting the German’s attention by way of whizzing bullets, they remained unnerved (my infantry in the stone building pulled the ‘unnerved’ chit) in their recently acquired brick stronghold.  meanwhile, the wavering, already distressed (don’t remember what hit marker your Russian unit in the building had) Russians we holding on with their last, they finally broke rank due to the confusion they suffered when they believed they were now surrounded; all this due to, in fact, friendly fire.

Thanks for the input Jared, and I had a great time!!


  1. Very fun game. Anybody else who is interested in either learning or playing online via the ZunTzu program, feel free to send me a note at

  2. Steve Maul says:

    yeah, both games of conflict of heroes we have played have come down to the last turn. I look forward to scenario 3. :) Im also hoping to do a little more detail on the after action report, couple more pictures anyway to give a little better detail on what happened.

  3. Jesse LeBreton says:

    Yes very cool game. And ZunTzu is the way to go.

  4. Steve Maul says:

    yeah, Im lovin it. Had to decline a game with Jared tonight cuz I need to do some upgrades on my blog software and such, oh well, wish I could be a full time gamer. :) I think Jared left his email in the post somewhere so if you ever want an opponent, he is fun to game with.

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